Game Informer first reported on Creutz's findings, which are based on an analysis of gaming company stock prices in the wake of various key releases. Creutz specifically cited drops in the value of Electronic Arts stock following the release of Star Wars: Battlefront II and Activision stock prices dropping after the release of Destiny 2 . While Creutz acknowledged that Destiny 2 had other reasons for attracting the ire of gamers (i.e. a buggy product on release day ), he still pointed to consumer backlash against microtransactions as a key factor in player dissatisfaction. Creutz s
The Prestige Levithan Raid is being brought back down to Power Level 300 which will lower the rewards but allow everyone access . The Trails of the Nine will only require Curse of Osiris , when it's played on the map specific to the DLC. The same will hold true of Normal Nightfall. However, Prestige Nightfall will remain at the new 330 Level Cap and only players who have purchased Curse of Osiris will be able to access
In the meantime, Bungie Game Director Luke Smith took to Twitter amidst the heat of the all of this and promised information next week on updates and economy changes. The team will also be answering community questions and it's about t
Currently, XP will scale up when playing longer or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid, and XP will scale down when playing activities that can be quickly, repeatedly chained, like grinding Public Events. We are not happy with the results, and we’ve heard the same from the commun
Good news for gamers - microtransactions are due to die down in 2018! Such are the conclusions of Doug Creutz - an analyst with the investment banking firm Cowen - who says that the smart money is on game developers dialing back their efforts to push microtransactions as a means of profit-building in the year to c
"[ Star Wars Battlefront II ] has pretty clearly significantly underperformed expectations and remains without a live services revenue stream, while
https://Destiny2mix.com/ 2 has at the least suffered some unwanted engagement attrition. We suspect that 2018 will see a pullback on industry attempts to aggressively drive [microtransaction] growth as a resu
The Dragon's Shadow (costs 23 Legendary Shards) is an exotic Hunter class chest armor that's constructed out of wraithmetal mail and "grants movement and weapon handling speed for a short time after dodging," which should come especially handy during
PvP matches, considering Hunters do a fair amount of dodging in competitive. Also, Hunters who use a Void subclass will have their class abilities recharge faster - and the ability can stack up to 3 ti
This system will affect the matchmaking process in games, factoring in player skill level, Internet lag, availability of friends, preferred playing styles, and so on. At face value, the system should improve gameplay, making matchmaking more personalized than ever. However, this patent is specifically concerned with using this matchmaking in order to push in-game sales. Part of the patent re
While Creutz's analysis offers a financial perspective on the matter, it is no surprise to anyone involved in the gaming industry that microtransactions are unpopular. Recent releases such as UFC 3 , FIFA Ultimate Team and Middle Earth: Shadow of War all drew fire from fans and game critics alike for introducing microtransaction-based mechanics. Most gamers are not pleased at the idea of paying full-market-value for a video game but being denied access to content that is only accessible to those with more mo
MK 44. Stand Asides (costs 23 Legendary Shards) are exotic Titan class boots that "grants an overshield when sprinting at full health with Seismic Strike, Hammer Strike, or Shield Bash equipped." And hit with one of those abilities equipped will recharge a portion of the user's melee ene
Additionally, the game provides Seasonal, time-limited
PvP playlists – Trials of The Nine and Iron Banner. These activities and their rewards are meant to evolve each Season, and they utilize new maps, so they would require you to own the latest content. To play the latest season of Iron Banner or Trials, and earn the new rewards, players would need to own Curse of Osir
In other words, Bungie locked the content behind the DLC because Curse of Osiris raises the level cap and consequently the difficulty. Bungie wanted the Prestige Modes to be the hardest in the game and require the highest level cap. Without the increased level cap due to the expansion, the levels of all players wouldn't be the same. Even though that does feel like a slap in the face to the gamers who have bought the game and now are being punished by having content taken away from them until they pay extra, Bungie thankfully sees the problem. Later in the post it was explained that changes are being implemented immediately to reverse the lock-o