Two days ahead of its long-awaited launch, a CD Projekt Red developer has confirmed on Twitter that https://cyberpunk2077fans.com/ 2077 _ 's day one update will fix many of the game's bugs. This confirmation comes after it was revealed that _Cyberpunk 2077 will have a 43 GB patch on day one, which should give some relief to players spooked by reviewers' plentiful bug repo








Game Informer Associate Editor Liana Ruppert recently penned an "Epileptic PSA," detailing exactly what epileptics can expect from Cyberpunk 2077 . Apparently, it's not only the highly-stylized Braindance feature that can cause problems for those with a history photosensitivity troubles. " General triggers " may also prove problematic due to the sci-fi title's interface, according to Ruppert's article. And some sequences involving Keanu Reeves' character, Johnny Silverhand, could similarly affect those with some forms of epile








For some unfathomable reason, Liana Ruppert's helpful warnings triggered something else: insensitive trolls. Since posting the PSA on Game Informer and Twitter, the journalist has received a series of unsolicited videos, many of which purport to be those offering support. In a follow-up Twitter post, however, Ruppert says that some toxic gamers have instead sent clips of flashing imagery that can " induce photosensitive triggers ," which is particularly terrible since Ruppert has confirmed that she is epileptic and suffered a " bad seizure " while playing the game. She's since warned others who are sharing her posts that if they, too, suffer from epilepsy and get sent a suspicious video, it is best to avoid viewing





With just a couple of days to go before it officially launches, Cyberpunk 2077 is already making news amid accessibility concerns. At a time when accessibility in video games is seen as a priority by some studios, the new seizure warnings for Cyberpunk 2077 are a major cause for concern. There are several triggers found in the game which can cause epileptic seizures, and there's currently no way to toggle them off. Here's everything to know about the triggers, and how to protect yourself if you're prone to epileptic seizures and still want to play the g








The journalist who warned players of epileptic seizure risks in _Cyberpunk 2077 _ has received dozens of videos camouflaged as support that are actually capable of inducing photosensitivity triggers. Most, if not all, games feature seizure warnings that pop up in-game ahead of the main menu screen. However, players with epilepsy should be extra wary of the Braindance segments and other design choices featured in CD Projekt RED's forthcoming role-playing ti








Ruppert's recent post on the matter ends with a simple message: " Be better, please ." This kind of plea for simple acts of empathy, that should truly take no effort, is the rallying cry each and every time topics of this nature resurface. Evidently, the gaming community, at least as it exists on social media, still has plenty of growing to








The setting for Cyberpunk 2077 is the futuristic and dense megalopolis known as Night City. Because of this, there are a lot of scenes involving flashing light. These flashing lights, especially red and white light, are a major trigger for many people with epilepsy. This has been the main reason for the epilepsy warning, but it's not the only seizure trigger found in Cyberpunk 20








Reviews for Cyberpunk 2077 have begun appearing online, and one common theme among them is the various bugs and glitches present in the game's current, pre-patch state. Despite the repeated delays, the game has still seemed rushed to reviewers, though it seems that some are less bothered by this than others. As expected, there will be a fairly large day one patch on all versions of the game to help sort out some of the issues encountered by reviewers and other early play








CD Projekt Red has responded well to Ruppert's warning. On Twitter the developer replied directly to Game Informer 's message and declared its intention to add a new warning to the game aside from the one included in the EULA. It also mentioned that the dev team is already looking into the specific triggers listed by Ruppert, and will be implementing "a more permanent solution" as soon as possible. Whether this solution consists of a blanket overhaul to the game's lighting or a discrete mode that epileptic fans can toggle on remains to be seen. There is as of yet no time frame for this solution either; in the meantime, epileptic fans who want to play the game should take extreme care to avoid th








Döhla's thread literally answers quite a few questions, but it also raises a few more, particularly for PC players who cringe at the idea of playing anything at 30fps. While it will be possible to adjust the settings and get the game to run at 60 FPS, doing so looks like it will cause a slew of other problems that the day one patch will likely not address. Assuming players stick to the recommended settings, the game should run smoothly on the (now) last-gen consoles, as well as on the new PlayStation 5 and Xbox Series X/S . That is, at least until the upgraded versions of Cyberpunk 2077 releases sometime next y


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