Then there's Fool's Gold, which seems like a kind of King Of The Hill/Capture The Flag game. Competitors will fight each other to wear a suit of golden armor. The person wearing the suit will be hunted down. Whoever kills them obtains the new golden suit and a target on their back. There will also be three new Showdown Modes called Up In Smoke, Spoils Of War, and Plunder. Rockstar hasn't released details about these modes yet, but it's safe to assume that they'll involve horses and murder in some capac








There are several spooks and specters to be found in RDR2. The ghost of a very tragic woman haunts the swamp area, and she's apparently very persistent. The Kotaku article reports that she can be encountered at least 16 times. The swamps also play home to a group called the Nite Folk. They come out at night and are strangely pale, leading some to claim that they're undead. Whatever they are, their tendency to ambush unsuspecting cowpokes makes them an unwelcome si








The not so glamorous practice of crunch is one that has reared its head and come into the spotlight more than ever over the past year. Games like https://Reddeadwildland.com/ Dead Redemption 2 and Anthem specifically have been called out for having particularly rough development periods, though there are many other examples. In a recent interview with Kotaku, Co-Founder Marcin Iwiński and Cyberpunk 2077 Director Adam Badowski highlighted that CD Projekt Red, a studio that actually has a notable reputation for crunch within the industry, is taking steps to ensure the work-life balance of the developers there is more sustainable and that crunch isn't mandat








As for the crunch that will be retained, Iwiński told Kotaku "We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example" and Badowski said "sometimes we have unique specialties, very unique people, and you cannot clone them. We need them to work on highly specific things. And we need to ask them to spend more time on something highly specific because there’s no other way to do





For those who question if Rockstar Games are oblivious to the absence of this large portion of their community, all it takes is a simple glance at their social media pages to realize that they have been heavily promoting fan content made using GTA 5 's tools for years. Now, they are starting to share content created in Red Dead' s limited camera mode.








"We’re known—let me be humble for a moment here—we are known for treating gamers with respect...And I actually would [like] for us to also be known for treating developers with respect." Iwiński stated. He went on to say that "We’ve been working toward it for some time already...but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested." Badowski also highlighted that there are personal motivations for this change as well: "We are getting older, and most of the people who are responsible for crunch, they have families, little kids, and they feel exactly the sa





Some other fans, however, take a more hard stance on the lack of creation tools in the game. "Honestly, it makes no sense to me that [the Rockstar Editor] didn't come with release." avid content creator GTAGFX tells me.








Overall these all sound like positive changes designed to make the world of Red Dead Online a friendlier and less lawless place. Plus, if you sign into the game before March 5th, you'll also receive a care package with items like potent snake oils and poison arrows stashed inside. Playstation 4 players will also get exclusive content, like the Jawbone Knife weapon, as well as other bonuses such as new emotes and early access to new mo





The world of Red Dead Redemption 2 is a stunning one. Running on Rockstar Games' custom RAGE engine, the game hosts arguably one of the most beautiful experiences on a console to date . However, in an era of gaming in which "photo modes" are becoming increasingly popular - from the addition of such features in recent hits like Marvel's Spider-Man , God of War , Shadow of the Colossus , and more, to the evolution of a photo mode throughout game series like Forza , Assassin's Creed , etc - Rockstar's latest hit is severely lacking.





Infamous Rockstar Games insider Yan2995 weighed in on the conversation, adding that "[the Editor is] gonna come later, it has to. It's such a great tool giving them free marketing. Could be a PC exclusive later added to consoles, like they did with GTA V , even though it's pretty silly to do it like that."





Instead, Red Dead launched with no photo mode, director mode, or Rockstar Editor. The game's only option for in-game photography is with a limited in-game camera or by simply turning the HUD off. Not the most ideal way to create visual content, especially with one of the most gorgeous games ever made. Of course, with the talent that a lot of fans possess, they were able to make do with the camera.


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