https://overwatch2tactics.com/ has never been known for its welcoming community. Ever since its launch in 2016, the game has amassed a reputation for having a pretty toxic playerbase, so much so that "Overwatch salt" became a meme in itself. And now with Overwatch 2 going free-to-play, many believe it's getting even wo
Others in the replies agree, and feel that switching off chat doesn't even put players at a disadvantage. "In my experience, only about 10% of comms in Gold and below are productive callouts," says
TallAfternoon2. "The other 90% is either toxicity, or someone telling people to switch characte
Indeed, Overwatch 2 did make it a lot easier to communicate with your team without joining chat. Now, even on console, you can start countdowns, point to particular areas on the map, and single out which teammate you want to send the ping to. Ana players can even alert their team when they put an enemy to sleep, ensuring no one accidentally wakes them up. It's not clear if Blizzard did this because it knows how toxic its community can get, but it sure makes things eas
I am not an expert in Overwatch . Though I have a sneaking suspicion that some data was lost when my accounts merged, the word ‘minutes’ appears on my Most Played Heroes list more than the word ‘hours’ does. I am not an Overwatch die-hard who can tell you the best counters, the new meta, or the perfect strategy. I just pick the characters I like and who seem fun. Occasionally there is a disconnect here - Sombra is cool but I can’t play as her - but mostly, I stick with favourites and hope for the best. Unfortunately, Overwatch 2 has delivered a double body blow to my love of
Think about how you engage with daily challenges. If they can be accomplished without any additional effort, then there’s no point in having them. But, if they make you do something you don’t want to do, then they’re having a negative impact on your experience. So either they’re nothing or they’re bad, but they’re never g
However, some fear that the issue of toxicity won't die down after the launch hype has ended. With Overwatch 2 being free-to-play, there will very likely be an increased playerbase from the original game, so more potential abusers. Furthermore, some feel that the free-to-play economy of Overwatch 2, in which players can only unlock currency by completing daily and weekly challenges, encourages this toxicity . This is because players are more likely to be concerned with winning or completing certain objects, as opposed to just having
That said, this event offers amazing
PvE modes, more elaborate than the likes of Halloween Terror, and with quite intense levels of difficulty, requiring good teamwork. Add the fact you have a small selection of heroes on the default mode, and you've got yourself a good challenge ah
Overwatch 2 was supposed to be the same game as Overwatch, only with a battle pass, but it’s not Overwatch without Mei for me. She’s always been my best girl, but things just aren’t the same now. And it’s not me, it’s
The Chinese scientist was my most played hero in the first game by a considerable margin. However, with the launch of the latest game, she is being quickly caught by Zarya, D.Va, and Ashe. Mei’s ability to freeze has been taken away, making her significantly less fun to play as. She can still block people with her wall and can defensively hide in ice herself, but her main gimmick has gone. I don’t think she was ever that viable a pick anyway, but at least she had some neat abilities. Now she just does damage and can create walls. Not much to
As a result, players are switching off voice and text chat en masse and encouraging others to do the same. In social media posts, Overwatch fans say that not disabling chat can damage your mental health, as toxic players have been spotted getting around Blizzard's chat filters to use slurs and make threats against oth
This is far from the first time this sentiment has been shared. Threads from the game's launch also show players turning off chat to protect their mental wellbeing. One of these users is Capybrian, who describes disabling chat as "the best thing I've ever done". The replies agree, stating that using the in-game pings is a great way to communicate without being abused in c
A progression system designed around completing challenges is meant to make you play longer, that’s it. Instead of playing a few games and logging off, many players will continue playing until they’ve finished their challenges. By offering a small number of challenges every day, games exploit the fear of missing out to ensure players keep logging in just so they don’t fall behind. Neither of these are player-friendly motivations. This is negative reinforcement disguised as positive reinforcem
Described as unrewarding and grindy - and tied to an in-game store that's overpriced - Overwatch fans are longing for the days of randomized loot. They also complain that the change in how to earn in-game currency is making them "toxic", as they're primarily focused on completing challenges to unlock skins, rather than enjoying the game. All in all, players are looking for big changes to Overwatch 2's economy, feeling that it's taken on far too many of the negative traits associated with free-to-play ga