Ghost of Tsushima is based on the first Mongol invasion of Japan in 1274. In the real invasion, the Mongols' path took them first to Tsushima Island, located between Korea and the Japanese mainland. Under the command of Kublai Khan, Genghis Khan's grandson, the Mongols fought against a small army of Japanese warriors on Tsushima , led by the Sō daimyo family. The local warriors - overwhelmed by the Mongols' superior numbers and more advanced, gunpowder-fueled weaponry - were defeated, and the population was massacred. After leaving Tsushima, the Mongols continued their raids on Japan's nearby islands, but the invaders were eventually repelled when a typhoon destroyed much of their fleet in Kyushu, Japan. This storm later became known as the kamikaze ("divine wind") of 1274 (via Britannic
Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony purchased Sucker Punch to produce games exclusively for
PlayStation. Sucker Punch has always worked within short development windows, with the longest period in between releasing games being four years. The length between the release of the Studio's last game Infamous First Light and the scheduled release of Ghost of Tsushima will be six years, prompting some to wonder if the game would be better off debuting on the
PlayStation
The first invasion took place in 1274 with about 900 ships setting sail from South Korea. The island of Tsushima was the first location of the conflict thanks to its location to Japan. With a small number of soldiers against a massive invasion force, the Tsushima army held out as long as they could but ultimately fell. The Mongols continued forward to Iki Island next, before making landfall at Hakata Bay on mainland Ja
In the latest issue of Official
PlayStation Magazine (via Twisted Voxel ), new information about Ghost of Tsushima has been shared. The most intriguing bit touches upon in-game world exploration. Sucker Punch has designed the Island of Tsushima so that players will need to navigate the environments without the help of waypoints. It’s not quite clear if there won't be any travel assistance in Ghost of Tsushima at all, but the overall concept implies exploration will play a tangible part in beating the g
A steady flow of information is building up the way towards the June release of Ghost of Tsushima . Just recently, the contents of the Collector's Edition have been revealed, and it's going to be juicy. There's a replica of the face mask the main hero, Jin Sakai, wears in the game, a cloth map, and a war banner. Considering the global situation, physical editions might be delayed, but right now, there's no evidence the game will be postponed to a later date. However, players have already expressed their fears about that potential outcome online, so it's on their minds moving closer to rele
After players were given a taste of Nioh 2 through the open beta that launched in the fall of 2019, it's already clear that the highly anticipated prequel will satisfy. Team Ninja has even reportedly taken extensive notes from beta testers to apply to the full release of the game, lending credence to the perceived quality of this upcoming ti
The highly anticipated
PlayStation exclusive Ghost of Tsushima will release in the Summer of 2020. Fans around the world have been wondering when the big-budget samurai slasher would finally get a release date, with many speculating that the game would release in the second half of 2020 . But now developer Sucker Punch has confirmed the release window for Ghost of Tsushima will be Summer 2
Ghost of Tsushima fictionalizes several elements of this history. For starters, Sucker Punch's Mongol army is led by the fictional Khotun Khan, and Tsushima's ruler is fictional, too - a man named Shimura. Events seen in Ghost of Tsushima's trailers indicate Shimura's battle with the Mongols goes just about as well as it did in real life, but it appears Shimura survives, and so does his nephew, protagonist Jin Sakai. Given he's the playable character, it's no surprise Jin forms the basis of Ghost of Tsushima' s largest departure from history. Rather than being a stand-in for an actual person like Kublai Khan, Jin is essentially a stand-in for
Tsushimagame.Com 1274's kamikaze . As Sucker Punch Game Director Nate Fox told Variety , "Our hero isn’t a hurricane, he’s a man, and we actually acknowledge that change with his sword that’s engraved with storm wind desig
image class="left" url="
https://p0.pikist.com/photos/183/1017/running-water-outside-mud-muddy-splash-splashing-race-competition-thumbnail.jpg"Sucker Punch has mentioned on several occasions traveling to Japan - and to the Tsushima Island, specifically - in an effort to make sure its depiction of the country is accurate. Research was conducted with the help of Sony's Japan Studio, as well, helping to ensure greater authenticity. Sucker Punch has even consulted real-life samurai during Ghost of Tsushima' s development, presumably to learn more about how the Japanese warriors would have fought in the 13th Century, when the game's story takes pl