image class="left" url="https://picography.co/page/1/600"Torchlight II is being released at a budget price of twenty dollars, which is a bargain for the sheer amount of content that is on offer. The fact that it's competing on systems that already have improved versions of Diablo III that feature all of its DLC and seasonal events might put a dampener on Torchlight II 's chances of finding an audience on new systems, as it doesn't have quite as much to offer in terms of content. If the player is looking for a fun action RPG that can be enjoyed with friends, then they can't go far wrong with Torchlight II, especially if they aren't fond of the grimdark setting of the series that inspired








The Druid class is back, and the early gameplay video reveals a few different playstyles right out of the gate. Game Director Luis Barriga mentioned often how a Druid can roam the world with his animal companions, and so a pet-heavy built with synergies between character and companion is likely in the wo








If Diablo 4 microtransactions are purely cosmetic, there's probably no reason to panic for fans of the Blizzard franchise. In fact, given the general look of mobile game releases over the past year, it seems much more likely that https://diablo4zone.com/ Immortal will carry the burden of a more aggressively-slanted microtransaction business model. If that's the case, Diablo 4 microtransactions will probably be harmless - and if they're not, Blizzard will certainly hear about it from an already inflamed fanb








Shely also clarified that these would be available through a shop of some kind. It's also important to note that Diablo 4 is confirmed to have expansions, plural, so it appears Blizzard is at least in the planning stages for what Diablo 3 was supposed to get regarding multiple expansions and lengthy support for the game as a wh








The Barbarian class looks right at home in this darker, more primal environment, and his moves look familiar as well: a Seismic Slam generates a cone of damage outwards and in front of him, Leap thrusts him forward and onto an unsuspecting opponent, and he appears to swap between a flurry of one-handed attacks seamlessly to the use of a two-handed mighty wea








Hopefully Lilith is used within a narrative that explores the ambiguity of her character and the complexity of her actions, because the story in Diablo 3 was lacking, to say the least. For now, it is anyone’s guess what might come in Diablo 4 , but as always, the trailer looks fantas








The gameplay trailer also showed a solo Druid, surrounded by a swarm of undead enemies, with a focus on the elements and shapeshifting. With his two-handed weapon the Druid strikes down one opponent at a time with a large electrical surge activating on each hit. The elemental Druid would be expected to harness these elements through nature, as opposed to the Sorcer








That's why the topic of Diablo 4 microtransactions has already become a hotly contested one for fans - the perception remains that the business model tends to produce lesser versions of what games could have been, even if that's not exactly supported by the evidence of the last few years' worth of releases. According to Shely (via PCGamesN ), however, Blizzard will in fact be implementing Diablo 4 microtransactions after all, although the company plans for them to be purely cosmetic at this time. That doesn't mean plans won't change one way or the other, between no microtransactions at all or a different model, but for now, this is what Shely stated following a prompt from Quin69 during the stream about if microtransactions or subscriptions will be featu





Dreams do come true at Blizzcon, and sometimes nightmares too. Following the unbelievable landslide of announcements at the Blizzcon 2019 Opening Ceremony today , attendees had an opportunity to go one-on-one with every single title announced. Obviously, we started with Diablo 4 .





The long rumored ( and recently leaked ) Diablo 4 was finally announced at Blizzcon today with a horrifically terrifying trailer. After, game director Luis Barriga took the stage to describe the tone and visual style of the game. He promised fans Diablo 4 would have an exceptionally dark atmosphere and a deeper, more revealing journey through the world of Sanctuary.





While playing the Druid, the abilities all felt extremely situational and rewarding to use. Getting overwhelmed by enemies was a big concern, at least in the early levels. Luckily, all 6 abilities served an important purpose. I'd send my wolves to occupy an elite while I bear stomp AOE'd the mobs. I'd roll a boulder at archers to knock them out of range then dash through enemies with my bear charge to CC enemies and close distance on weakened targets. When things got to overwhelming, I could blow my lightning storm ultimate to help clear enemies out. Health potion cooldown management was a concern the whole time. There was no chance I could have made it through the demo zone by button mashing, this was the most involved combat of any Diablo game.


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